send wl_surface.enter before initial commit
It's not necessary but it'll help clients to render a perfect first frame
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							| @ -833,6 +833,7 @@ createlayersurface(struct wl_listener *listener, void *data) | ||||
| 
 | ||||
| 	wl_list_insert(&layersurface->mon->layers[wlr_layer_surface->pending.layer], | ||||
| 			&layersurface->link); | ||||
| 	wlr_surface_send_enter(wlr_layer_surface->surface, wlr_layer_surface->output); | ||||
| 
 | ||||
| 	/* Temporarily set the layer's current state to pending
 | ||||
| 	 * so that we can easily arrange it | ||||
|  | ||||
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